In this 3DS Max tutorial, we will see how we can control the rotation of a texture using a Dummy helper and the powerful tool called Wire Parameters.
We will do that by binding the Z rotation of the UVW Map's gizmo to the Z rotation of the Dummy. We will also see how we can create a parametric relation between two animated textures by binding the two textures to the same Dummy and using a simple expression to alter the speed and angle of rotation for one of the textures relative to the speed and angle of rotation of the other one. Finally, we will see how we can achieve the same thing in case there is no UVW Map(or another mapping method), if the object is collapsed, by binding the U offset parameter of the Bitmap to the Z rotation of the Dummy.
Tutorial
3DS Max - Animation - Rotate A Texture Using A Dummy And Wire Parameters
By miledrizk · Credited author: Miled Rizk · 2023-06-29
- Version requirement
- 3DS Max 2023
- Date updated
- 2023-06-29
- Download
- Download
Description
Tags: 3dsmax, 3ds max tutorials, autodesk tutorials, learn 3ds max, autodesk 3dsmax, 3ds max helpers, 3ds max wire parameters, autodek, 3ds max animation, 3ds max dummy, 3dsmax course online, 3dsmax parametric