v2.17 Fixed bug of pivot point to knot of shape when command panel pull out of 3dsmax
Editable_Poly,
Edit_Poly,
Editable_Mesh,
Edit_Mesh,
Splines
Script
By Nik · Credited author: Nikolay Litvinov · 2013-08-01
v2.17 Fixed bug of pivot point to knot of shape when command panel pull out of 3dsmax
Editable_Poly,
Edit_Poly,
Editable_Mesh,
Edit_Mesh,
Splines
Tags: Poly, center, align, zero, object, vertex, shape, pivot, knot, point
Don't Spam
Vendetta · 2014-02-25
This script is useless, please don't clog up the site with useless scripts. Lets keep a filter.
> you can setup Center Pivot from the Keyboard Shortcuts Menu. Just find it in the dropdown and set a shortcut.
And after it's a Shortcut PivotPoint in return [0,0,0]?
Nik · 2014-02-26
Do not talk nonsense - it's very fast, useful script.
max 2014
fede4383 · 2014-02-25
it works fine to me in max 2014, thanks!
kurt_hectic · 2013-09-24
Thanks! Works on v.2012.
What about 2014?
Dmugen · 2013-09-18
Hi,
I tried it on 2014 but it didn't work, I select the object and clicked on the toolbar "Zero-Center Pivot Switcher" but nothing happened. Is this how it is suppose to work?
Nik · 2013-09-23
This script was created in the 3dsMax2012. But it very simple code.
try Evaluate in Maxscript Listener.
(
For Obj in selection do
if Obj.Pivot != [0,0,0] then Obj.Pivot = [0,0,0] else CenterPivot Obj
)