"This script simulates global illumination. Based on the skyDome principle - it allows you to choose an object as a light emmiter - it will hold one light on each of its vertices. Light color - intensity and common parameters depend either on the value of the softselection you made on the vertices - or on the diffuse map used by the support. Settings can be adjusted independently for choosen sets of lights - and they all support animation. Number of used or visible lights is now fully controlable - allowing you to do fast previews before the high quality rendering."
Script
WkSpaceLights
By werwack · 2006-10-21
- Version
- 1.31
- Version requirement
- 4; 3
- Date updated
- 2001-11-28
- Votes
- 4
- Download
- Download
Description
Tags: Lights