ScriptSpot

Script

Will It Finish? ... Render Time Estimator

By Christopher Grant · 2010-11-05

Version
1.0
Other software required
Autodesk backburner network rendering already setup
Date updated
2010-11-04
Votes
17
Description

This is a quick calculator for those of you with backburner render farms. It'll estimate how many frames your computer will render versus how many your idle backburner nodes will in a given amount of time.

For example - say you work at a small studio and have a dozen backburner nodes available. It's Friday afternoon, you want to go home but you're concerned that the new glossy objects increased your frame time to 20 minutes / frame on your workstation. But how many can you render on the farm? This tool will help you. For the type of work I do this tool works well - your mileage may vary.

Note: You have to have backburner already setup and a manager on subnet 255.255.255.0 for this to work. Only idle nodes are used in the estimate.

WARNING: this script isn't magic. It's doing some really simple calculations - all it cares about is the backburner performance index per node, total frame time and total number of hours to render. If you tell it frames take 1 minute but they actually take 1 hour - don't be surprised that it's estimate isn't accurate.

THIS IS ONLY A TOOL FOR QUICK ESTIMATES. YOU ARE RESPONSIBLE FOR YOUR DEADLINES.

Additional Info

Attachments

Tags: backburner, network rendering, network, Renderfarm, eta, render time, estimator

Comments (1)

nice!

3dlife · 2010-11-08

Great work on that script... keep the good work with the creative stuff.

Very very usefull for my workflow.

Thanks Chris.