Mapping tool that straightens a single strip of faces.

Script
By Garp · 2011-01-09
Mapping tool that straightens a single strip of faces.

Options: By default, the original proportions of the faces are more or less preserved, depending on the distorsion needed to align the selection. When averaging the edges, U is along the length of the strip and V across it. The Normalize option rescales the selection so it fits in the 1x1 UV square.
The operation is performed in the current view plane (UV, VW or UW) and the third coordinate is left unchanged.
Installation: Drop the .mzp file in a viewport. The macroscript is saved in the userMacros folder and an entry for it is created in the appropriate menu. When downloading the file, its extension is sometimes changed to .zip. Just change it back to .mzp before dropping it in max.
Tags: UVW, Unwrap, align, uv, mapping, texture, straight
Great job!
mpconex · 2019-12-10
Perfect! 3ds Max 2019
Fails miserably!
brainsgonedead · 2018-12-19
No longer useful to 3d max 2018 and above! Fails!
Habib · 2018-12-18
Nice job bro
Little Request
Tabris · 2015-03-17
Hi Garp,
good job for this script.
I was wondering if there is any chance that you make the same thing for a selection of several polygons in the uvs editor ?
The Straighten Selection of max works in some way, but it completely breaks the proportions and make it useless in the end.
Hope to have some news of you about this :)
Thanks.
jgk1981 · 2015-02-17
Great lil feature for speed up the uv process . Is it possible to make it work on more than one strip line on the future update?
LOVE
cippus · 2015-02-10
you are my HERO man , for real !!!
Thx!
dmi3iy · 2014-12-18
In 2015 works very well! Thx!!!
mad · 2011-07-25
GENIAL!
Nice script!
Ace-Angel · 2011-07-23
Nice script, thank you Garp.
However, I was wondering if you have any plans of making it more akin to Max 2012. Where it's not limited to one strip.
Basically, all I want to do is halfway down the page:
http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUI…
Cheers and ciao.
win7-64bit installation
othoap · 2011-07-15
As stated drop the mzp on the viewport. Then from the Maxscript menu drop down select run. Find the "UVW Unwrap-straightenUVstrip.mcr" file in
C:\Users\admin\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\UI\usermacros
and select to run.
Restart Max. Go to the menu Customize\Customize User Interface\ and look for the category "UVW Unwrap". Under there you'll find the link to launch the script. FYI you can also launch it within the Max "Unwrap" editor interface. Look under the "Mapping" menu for "Straighten UV Strips"
The only issue I found was. A 3 point poly face will give an error. Use the break tool to isolate that 3 point face in the strip. Then select the rest of the strip you want and run the script. Of course then you need to re-weld that sections back together.
Thanks GARP for this one!!
WOW
othoap · 2011-07-15
This script change my life. GREAT TOOL. I second "stenionet's" request. Please make it for none uv poly editing.
Michele71 · 2011-03-05
Thank Garp! Very good Job! :) One point to you :)
Garp · 2011-03-05
Looks like unwelded vertices.
dutch · 2011-03-04
---------------------------
MAXScript
---------------------------
Invalid Strip(3)
---------------------------
OK
---------------------------
getting this error.
Dutch
othoap · 2011-07-15
I found that a 3 point poly face will give you that error. Use the break tool to isolate that 3 point face in the strip. Then select the rest of the strip you want and run the script. Of course then you need to re-weld the sections back together.
stenionet · 2011-01-15
Could make a script to do the same with the polys in Edit Poly?
Excellent tool
MattOstgard · 2011-01-13
thanks for making it.. super super useful