Script
Texture Usage
By dimwalker · 2010-10-31
- Version
- 1.0
- Version requirement
- 3ds Max 9
- Date updated
- 2010-10-31
- Votes
- 9
- External download
- External download
Tags: area
Description
Shows the area used by each texture from selected MultiSubMaterial.
Might be useful for level-designers at optimization stage.
- select your MultiSubMaterial in MaterialEditor
- select one or several objects(EPoly) using that material
- drag script to viewport
Additional Info
Had converted listview from activeX to .net, so it should work fine with latest versions and x64 systems.