A small tool for working with your texel density and scaling your UV-shells.
Some features:
Has a minimalistic Interface (similar to Maya)
Can Get and Set texel density.
Saves all of your settings (including window position) every time you close it.
Shows the most understandable values (px/m).
Works with different system untis (including non-metric).
Can scale UV-Shells horizontally or/and verically using custom pivot.
Requires Unwrap UVW modifier applied and active.
Works bad when:
UV-Shell is not convex (has no seams).
When you try to work with multiple nodes (Objects).
This script is free.
Installation:
Drag/Drop it on 3ds max viewport or run it via 'Max Script-> Run Script...'.
Go to "Customize User Interface", in 'Category' select 'Custom', there will be 'Texel Density Tool' assing a hotkey for it or drop it on your custom toolbar.
A short video showing this process:
https://youtu.be/23mGM_u5Anw
By FishMan · 2018-06-04
