"Spring Joint is a Macro Script for applying and managing a script controller and a set of custom attributes to simulate procedural torsional spring motion. You can apply Spring Joint to any object that has a position/rotation/scale transform controller and unconstrained rotation.
You can think of Spring Joint as a spring - or rubber joint between an object and its parent - which only affects the object’s rotation.
Features include uniformly or non-uniformly limited Spring Joint motion - support for common forces - and speed increase through run-up - caching - and converting to keyframes. Most of the Spring Joint Attributes are animatable.
1.10 Update: now uses cache automatically if it exists - so it is easier and faster to work with.
View the Spring Joint Online Documentation"
Script
Spring Joint
By Anders Egleus · 2006-10-21
- Version
- 1.1
- Version requirement
- 5; 4
- Other software required
- Avguard Extension <a href='http://www.scriptspot.com/extensions/web_upload/avg_dlx42.zip' target=New>max4</a> or <a href='http://www.scriptspot.com/extensions/web_upload/avg_dlx50_2.zip' target=New>max5</a>
- Date updated
- 2002-09-24
- Votes
- 12
- Download
- Download
Description
Tags: Controllers
Comments (3)
Martin Breidt · 2007-12-18
Thanks! Unfortunately, the link to docs/more info is broken
omid · 2007-12-17
cool stuff!
searched for that since I saw it in an other 3d app :)
naxer · 2007-02-26
it,s very very very Good~!!