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Script

Spline Geo import (kml, GPX and csv geographic coordinates) to 3ds MAX

By mmorais · Credited author: Mario Morais · 2012-12-30

Version
1.7
Date updated
2012-09-10
Votes
1
External download
External download
Description

Import CSV and import Geo (kml, GPX) to 3ds MAX

Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment.
I made two scripts spline CSV IO (Import/Export) and Import Geo.

Install: Copy files to /scripts/startup
Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities

The script import Geographic coordinates (longitude,latitude and Altitude).
The coordinates are decimal format (40.446195, -79.948862) Altitude is in meters.

KML Path: Import a Path from Google Earth. The file is a kml format.
After import the script recenter the coordinates to center of max.

For the first import the script creates an object called “TRACK_CENTER_MESH”. This object don’t have points only stores the center and can be used for others imports. Can hide the object or move to a layer.

Motec CSV Import csv from motec i2 software.

skip points: GPS devices collect too many points near each other. With this parameter you can jump the amount of points.

Import Images Tiles Import images tiles and create a Editable Poly. The images tiles come from SASPlanet software can create stitch images and kml file. Heigh (Z pos): Value for Z axis of the editable_poly image.

“Don’t calculate Center”: Don’t calculate the new center. The center is store in “TRACK_CENTER_MESH” object.

Spline: Define the spline parameters.

 

Comments (1)

ee

bottequi · 2013-09-24

merci