ScriptSpot

Script

Rig Ready Script

By ansunnylee · Credited author: Sehwan_Lee · 2017-09-26

Version
1.00
Version requirement
3ds Max 2014 for scripts
Date updated
2017-09-26
Description

Hello, my first MAXscript is complete.
Script for 3D modelers and 3D animators.
It is recommended that you use the Y up coordinate system to perform operations on character assets such as unity3D.

Use after 3D modeling mesh editing and size checking.

[Option]
Rotation XYZ : Pivot coordinate Change.

Option_Move : Moving the Selected Model is Location is all 0.0
Option_Rotate: When released, it is not affected by the coordinate system.

Final Apply : Button is apply all of the above.

Created using 3ds max official manual and internet.

Additional Info

Drag in the scene after downloading the file. Note that reset XForm and Modify Stack collapse the list will always be executed.
Videos
Attachments

Tags: rigging, select, pivot, align pivot, selected vertex, rig ready

Comments (1)

Grade! Useful Script!

Aniow · 2020-01-07

Sehwan_Lee, Thanks! Script works with 3ds Max 2016.