Update 0.988
- fixed many bugs.
- version should be more stable.
- simplified texture handling.
- added percentage of restaurants(populates tables and chairs)
- textures taken from one folder(script will find all jpgs and use them as textures if they are in interior folder for interiors and in ads folder for exposition front.
Update 0.982
- fixed texture issues
Update 0.9
- units are set automatically
- added preview of shopfront
- added customization of shops
- reverse line button
- textures preview of each shop
- new unique shop interiors
- finished shopfront is a group
- adjustable height an depth
Installation:
- download retail09.rar from download link
- download pixel_shopfront_09.mse
- extract retail_09.rar to anywhere
- run script
- select folder of extracted retail
- play with shops
- have fun
still in progress
- restaurants
- shop customization after created
- known bugs
this script is prepared for vray renderer, so maps are made to work in vray, otherwise they will be black.
Update 0.81
- added radiobuttons so you can select system units you are working with ( centimetres / metres ) for now.
to be done:
- will add automatic system units check in future, so you will not need to check anything.
- will add possibility to invert line during creation to make sure the shops are on the side you want them to be.
- will add depth of shops so that in the small closed areas the backwall will not intersect with each other.
- restaurants / will create different shop interior with some furniture in front, so it will fake food and baverage. of course randomized simple furniture.
hope to do in the future:
- depend everything onto spline, so tweaking spline will tweak all the shopping fronts. adjustable shops in real time:) ahhh...someday. But for now need to do this one work good.
any feedback will be very useful.