ScriptSpot

Script

Render to Texture Selected

By Crea3D · 2021-08-03

Version
2.0
Version requirement
3Ds Max 2010 or higher
Date updated
2022-07-07
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Description

poster

Batch render to texture script ready for game engines. Bakes all selected objects or groups with one click, saves baked UV textures into a directory, and replaces materials on the objects! If you select a group, it attaches all group members together and bakes it as a single object. Each selected object will have its own texture as well as a group. Output standard material will have a white diffuse color (necessary for some game engines such as Unity3D).

==== CHANGELOG ====
v2.0
-Fixed an issue with V-Ray

Additional Info

Image2 Image1
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Tags: script, render, modifier, Unwrap, uv, game, batch, texture, mass, Engine, selected, automation, to