Simple script for add symmetry modifier by clicking point(s). By default when adding symmetry, the mirror position is created at object’s pivot. This script helps to define mirror position automatically by picking point(s).
3 methods:
Click: pick 1 point as symmetry mirror pos.
Shift+Click: pick 2 points as symmetry mirror pos.
Control+Click: pick 3 points as symmetry mirror pos.
Watch the video for example how to.
Additional Info
Update:
0.2.3
Now works for multiple objects
Simpler UI.
0.2a:
Fix 1p error when user cancel without picking point
Fixed not working correctly on rotated object
Symmetry axis now inherit object transform instead of world transform
Redownload from my gumroad page. Thanks to anyone who donate to my projects. Greatly appreciated.
NIce Script
Oobaida · 2021-04-03
HI , I did some changes to your script , now it works with any modifier witch has Transform Property (it Works on the Current Selected Modifier in Modifier Stack)
You Can Pick 1 or 2 or 3 Points , after right click it will do the Job .
PS: Its not Working Properly if the modifier is instance .
--- PS: Its not Working Properly if the modifier is instance ---
Been wondering about that too, how did max shared instance modifiers with one transform coordinate in multiple nodes. My guess is only SDK.