
Scripted Modifier that extends the Xform Modifer. Allows you to non-desctructively scale objects to precise real world dimensions. Works on both single and multiple objects.
Version 1.4: Fixed a major bug related to opening scenes that have the modifier in use where a script error would occur. Pivot offsets are now stored and loaded with the scene. Thanks to Yue Fan for reporting the bug.
Version 1.3: Now correctly reports dimensions for mirrored and negatively scaled objects. Although I personally recommend resetting XForms for mirrored objects as a general best practice.
Version 1.2: Fixes pivot presets and dimensions for rotated objects. Thanks to titane357 for reporting the issue.
Features:
- Works on single objects as well as multiple objects and groups.
- Adjust pivot anchor to 27 possible locations around bounding box without changing object(s) original pivot
- Fine tune anchor point using spinners



joshpurple · 2023-01-06