Script
RandomMatIDs
By juliendb · 2014-09-05
- Version
- Version 2.0
- Version requirement
- all versions
- Date updated
- 2015-07-18
- Votes
- 5
Description
Script for placing random MatID (min max) on poly editable objects.
MatiD assignment by polygon, smoothing group, object or element and adding MultiMaterial.
Edit - Version 2
Bug fixes / Possibility to keep intact some IDs
http://juliendb.fr/wp-content/uploads/2015/07/thumb_randommatids.jpg" width: 220px height: 124px
Additional Info
There must the objects selected be turn to editable poly.
Copy the file "RandomMatIDs.mse" in the folder "3Ds max/scripts/" and execute him.
Tags: Material, Assign ID, multimaterial, RandomMatIDs