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Script

Random Material ID

By Michiel Quist · 2006-10-21

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3ds Max compatibility
See listing claims below
How compatibility works

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From original requirements
8, 7, 6
Original version requirement
8; 7; 6
Legacy votes
8
External download
External download

Tags: Materials

Description

This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.

More by Michiel Quist

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Comments (2)

oompa_l · 2009-11-12

will this work in 2009? i can't seem to figure out how to use it - or does someone know of something that i can randomly assign matid's in a poly object?