"Adds a Meshsmooth or Surface Modifier to an editable mesh/poly/Spline with iteration set to 1 in viewport and 2 in render for meshsmooth and step set to 3 for Surface - go down the stack in vertex sublevel - in move mode and toggle on show end result. In one click instead of 6!!!! "
Script
QuickMeshsmooth&Surface
By Patrice Mille · 2006-10-21
- Version requirement
- 4
- Votes
- 3
- External download
- External download
Tags: modeling