ScriptSpot

Script

Quick Z-Depth (mental ray)

By Michele71 · 2014-05-14

Version
1.0
Version requirement
3ds Max 2010 and up
Date updated
2014-05-14
Votes
1
Description

With this useful and simple script, you can create a non-destructive quick map Z-Depth in mental ray.

rollout Quick Z-depth

Enjoy!!

 

Additional Info

-- Quick Help : Pick and Select CameraTarget (optional) : select a camera target in the scene for the render. The label "target distance (Z Max) suggest the value of max distance Z depth Z min: the minimum measurement of depth of the map Z (camera) z Max: the maximum measurement of depth of the map Z (traget) Preview Z-Depth (active view) : quick preview of the selected view Preview Z-Depth (aselected camera) : quick preview of the selected camera target Render VFB (output size): Render the z.depth on the Virtual Frame Buffer with the measure in output size (Tab Rendering) -- Caution! For very complex scene, the analysis may take some time ---------------------------------------- Installation: 1- Unzip 2- Copy the folder "Michele71_Script" 3- Paste then into your folder Scripts in Max (like "C:\\Autodesk\3dsMax2010\Scripts") 4- Start 3DSMAX and run script "Quick_Z-Depth.ms" inside the folder "Michele71_Script" 5- Go to "Costumize" > "Customize user interface" > "Menus" 6- In "Category" find "Michele71_Tools" and choose "Quick_Z-Depth" 7- Create new menu in list "Menus" and Drag and Drop the new menu in the "Main Menu Bar". 8- Drag and drop "Quick_Z-Depth" in new menu. -----------------------------------------
Attachments

Tags: render, mental ray, 3dsmax, map, 3ds, quick, ZDepth, Ray, mentalray, mental

Comments (2)

script doesn't run

teri maa · 2014-11-06

The script doesn't run! Any help

Michele71 · 2014-11-09

The script run and work well :) resolve!!