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PF Spliner // Particle Flow Spline Generator
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Original Thread by Charley Carlat: http://www.orbaz.com/forum/viewtopic.php?p=1297
Updated Thread by Jefferson Lim: http://orbaz.com/forum/viewtopic.php?t=2279
Original Author: Charley Carlat - www.charleycarlat.com
Modified by: Jefferson Lim, JB Haywood, Johnny Random,Ofer Zelichover and Ian Clemmer
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This script is posted with permission of Charley Carlat. The new updated PF Spliner creates not only animated splines per particle, but one animated spline per particle system (and has support for Thinking Particles thanks to JB Haywood and Johnny Random).
Spline Per Particle creates the trajectory of each particle, and with the addition of JBHaywood allows animated growth of the spline.
Spline Per System creates one spline for the whole particle system, connecting the knots by the particle hierarchy. Great for creating the illusion of one wire network "controlling" the particles. Does not work with continously emitting particles.
Check out the Tutorial #005 on how to combine this script with Superflow Elements to create some amazing images. http://www.scriptspot.com/3ds-max/scripts/superflow-elements
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