Respectively makes Paint Deform Push Pull Values bigger or smaller by
20% (20% because every four times the size roughly doubles/halves).
Only for editable poly objects. I have assigned these to my shift and
ctrl up and down arrows.This is really use full when I do terrain work.
Update 1.1: Added undo
Script
PaintDefValUpDown
By Matt Rapelje · 2008-07-02
- Version
- 1.1
- Version requirement
- r8 and above
- Date updated
- 2012-07-07
- Votes
- 6
- Download
- Download
Description
Tags: modeling, Editable Poly, Paint Deform, Terrain