ObjLoader is used to load sequence obj files.
*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].
*Increase MAXScript Memory in [Preference Setting>MAXScript], when processing a HI-res OBJ.
lantlant · 2013-08-07
Gyrch · 2012-10-26