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Script

Nuke2Max

By relief7 · Credited author: Markus Boos · 2010-02-16

Version
0.1
Version requirement
3ds Max 8
Date updated
2010-02-16
Votes
8
Description

Here is a script in case you want to bring in your camera animation or .chan file from Nuke (back) to 3ds Max. Camera parameters like fov / focal length not yet supported.

Just run it via MAXScript -> Run Script. It will ask you for a .chan file and create a new camera that corresponds to your Nuke camera.

Attachments

Tags: nuke houdini camera animation import .chan chan file max2nuke nuke2max nuke to max