"NormalTexMap - can be used to create a normal map by rendering custom geometry. Useful for wall detail - adding - or touching up existing normal map details. Just create custom geometry - apply and standard material with Self Ilum at 100 - and NormalTexMap and the diffuse map. You can then render the geometry as normal maps."
Script
NormalTexMap
By Dave Locke · 2006-10-21
- Version
- 1
- Version requirement
- 6; 5
- Date updated
- 2004-02-06
- Votes
- 13
- External download
- External download
Tags: Rendering