Muscle editor is a macroscript for making a true use of the bone scale/squash options in your rigs.
Script
muscle editor
By Adam Biles · 2006-10-21
- Version
- 2.2
- Version requirement
- 8
- Date updated
- 2005-12-12
- Votes
- 7
- Homepage
- http://www.eedam.95mb.com
- External download
- External download
Tags: Characters
Description
Additional Info
When running the script you'll recive an interface - here is a sample example of how you work with it:
-Hit the first button and select all the bones' tips (those tips will be freezed and thei parent will become stretchy).
-Select the type of scale you desire - scale/squash.
-Hit the squash it button and you're done.
* the last set of buttons are simple tools for managing your muscles (change from type to type and reset the stretch).
Original script created by Yoni Cohen
-Hit the first button and select all the bones' tips (those tips will be freezed and thei parent will become stretchy).
-Select the type of scale you desire - scale/squash.
-Hit the squash it button and you're done.
* the last set of buttons are simple tools for managing your muscles (change from type to type and reset the stretch).
Original script created by Yoni Cohen