Script
Muscle Editor
YBy Yoni Cohen · 2006-10-21
- Version
- 2.13
- Version requirement
- 5
- Date updated
- 2002-09-18
- Votes
- 7
Description
"Muscle editor is a macroscript for making a true use of the bone scale/squash options in your rigs. When running the script you'll recive an interface - here is a sample example of how you work with it:
Hit the first button and select all the bones' tips (those tips will be freezed and thei parent will become stretchy).
Select the type of scale you desire - scale/squash.
Hit the squash it button and you're done.
* the last set of buttons are simple tools for managing your muscles (change from type to type and reset the stretch)."
Tags: Characters