ScriptSpot

Script

Multimaterial from Files

By rode3d · 2024-08-22

Version
1.0
Version requirement
2015 or higher
Date updated
2024-08-21
Download
Download
Description

The script lets you pick multiple image files from your drive and creates one material per file, with the image assigned as diffuse texture, and builds a multimaterial with all of them. Then assigns the multimaterial to the selected objects.

  • It optionally adds a Material Modifier to the object/s so you easily visualize or animate the textures on them. 
  • 6 material types supported for submaterials (from several render engines): Physical material, Arnold Standard Surface, VRay material, Corona material, FStorm, Standard material.
Multimaterial from files. Free 3dsmax script by Splinedynamics.com

Installation

  1. Drag the script to a viewport.
  2. Go to Customize > Customize user interface > Toolbars > Category: Spline Dynamics - free scripts.
  3. Drag the script’s name to a toolbar.
Videos

Tags: script, Material, 3dsmax, batch, 3dmax, multimaterial, image files, texture files, create materials