ScriptSpot

Script

Multimaterial from Files

By rode3d · 2024-08-22

Version
1.0
Version requirement
2015 or higher
Date updated
2024-08-21
External download
External download

Tags: script, Material, 3dsmax, batch, 3dmax, multimaterial, image files, texture files, create materials

Description

The script lets you pick multiple image files from your drive and creates one material per file, with the image assigned as diffuse texture, and builds a multimaterial with all of them. Then assigns the multimaterial to the selected objects.

  • It optionally adds a Material Modifier to the object/s so you easily visualize or animate the textures on them. 
  • 6 material types supported for submaterials (from several render engines): Physical material, Arnold Standard Surface, VRay material, Corona material, FStorm, Standard material.
Multimaterial from files. Free 3dsmax script by Splinedynamics.com

Installation

  1. Drag the script to a viewport.
  2. Go to Customize > Customize user interface > Toolbars > Category: Spline Dynamics - free scripts.
  3. Drag the script’s name to a toolbar.
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