ScriptSpot

Script

MapChannelToggle

By Borislav Petrov · 2006-10-21

Version
0.1
Version requirement
4; 3
Date updated
2001-06-28
Votes
9
External download
External download

Tags: Material

Description

"MapChannelToggle is an enhanced version of the simple OpacityMapOff script I wrote for someone on the Max Support Forum. It will let you

  • Turn On and Off any map Channel in Standard - Raytrace and compatible materials
  • Affect materials in the whole scene or in object selection only
  • Affect materials ANYWHERE in the material tree (like a Standard material in a Blend Material being part of a Composite material used in a Multi/Sub Material's slot 4 ;o)
  • "