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Script

Harry's Proxy Creator

By hazmondo · Credited author: Harry Houghton · 2014-06-09

Version
1.0
Version requirement
2008
Other software required
3ds Max
Date updated
2014-06-09
Votes
1
Description

This script is very similar to a script Jason Schleifer wrote from Maya, it allows you to split a predefined object into several segments based on the transforms of special cutter objects, these segments can then be linked back into a skeleton hierarchy. The advantage of displaying segmented geometry in the viewport rather than the skinned mesh is that you get faster playback speeds.

When you evaluate this script it create a new "Category" in the "Customize User Interface" window called "Harry's Proxy Creator" where you'll find the tool

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Tags: Animation, rigging, 3ds max, maxscript, Proxy