ScriptSpot

Script

Generating initial object data via pflow & maxscript

By allanmckay · Credited author: Allan McKay · 2009-10-13

Version
3dsmax 2009
Date updated
2009-09-13
Votes
15
External download
External download

Tags: Particles, maxscript, pflow, dynamics

Description

Extremely simple tutorial, but the idea is ways to quickly generate objects via particle positions. In this case to randomly generate positions for objects to pre-roll before a dynamic sim.