ScriptSpot

Script

FinalRender Pass Manager

By mhdmhd · Credited author: Mahmoud Abdel Hleem Elashry · 2009-12-24

Version
0.9
Version requirement
2010
Other software required
FinalRender R3
Date updated
2009-12-25
Votes
28
Description

I had  just started to learn maxscript two weeks ago and

I wanted a tool to Help in creating FinalRender renderelements fast.

 

This script creates Finalrender renderelements and put the selected objects in the include list of the renderelement with

proper names and make selection sets also it
creates lighting renderelements if the selection is lights and put the
lights in the include list of the light renderelements

for every selection set.

Additional Info



Note1:    the dirt renderelement has a bug that preventing it from including objects but will work if the bug is fixed

Note2:    Do not name any selection set with a name starting with "fr_"     because the script uses it to identify the   selection sets    

Use:
1-Name the selection set in pass name
2-Check the desired render elements-if different lighting renderelements wanted for every light or group of lights do not check light or shadow
3-Press create
4-Write a new name for lights
5-Select any light/s  and press create again
6-Use full Render if the desired result is to render selectionsets separately without specific renderelements
Todo:
1-passes button will create a pass for every selectionset used

Run the script then it will be in mhdmhd under customize

I do not Know if it works in any 3ds max version other than 2010,

And only FinalRender R3

Attachments

Tags: render, layers, finalrender, passes, Elements

Comments (2)

Viands · 2010-05-27

some how, it doesn't work for me, can you explain it more clearly

pekili · 2009-12-30

tanx,for the script