ScriptSpot

Script

EasyIncludeExclude

By SimonBourgeois · 2024-08-31

Version
1.5
Version requirement
Should work on any 3dsmax version
Date updated
2025-03-30
Votes
1
Download
Download
Description

This Script will simplify the process of including or excluding objects from lights.
Instead of choosing objects from the list as usual, you just need to select both objects and lights and click the corresponding button (include or exclude), for each action you can either add to the current list or replace it completely or even remove selected objects from the list.
No more endless scrolling to find the objects you need to include or exclude!
Also works on multiple lights selected.
Tested With Standard,Vray and Corona Lights, might work with other renderers...
Update 1.1: Added Corona Camera Support and a button to select objects that are in the exclude/include List.
Update 1.2: Added Undo,also the script was crashing when applied to photometric lights as they doesn't have any exclude list.
Update 1.3: Added the ability to use existing Include/Exclude settings(now default setting),It avoids setting the all object list to the wrong setting by mistake. also Simplified the UI
Update 1.4: Fixed bug with Corona lights and camera, it wasn't receiving the right include/exclude mode when multiple lights where selected. Also added the ability to use selections sets rather than current selection.
Update 1.5: Added Fstorm lights and camera support

Tags: light, include, exclude

Comments (6)

tahir1983 · 2025-03-30

THANKS VERY MUCH! WILL YOU MAKE THIS ALSO FOR FSTORM CAMERA PLEASE!

You're welcome

SimonBourgeois · 2025-03-30

You can now use update 1.5 to be able to use it with Fstorm cameras and lights

tahir1983 · 2025-03-30

THANKS A LOT ! YOU ARE GREAT!

SimonBourgeois · 2025-03-30

:)

THANKS . . .

sketchupmaster · 2025-03-29

THANKS SIMON . . .

SimonBourgeois · 2025-03-30

You're welcome