The DeleteFaces modifier allows you to delete faces on a mesh without having to add topology dependent modifiers like Poly Select.
V2 is now a compiled C++ plugin for Max 2015-2018.
Changelog:
Version 2.1
* Added support for Max 2018.
* Fixed some problems with Delete Faces.
* Fixed isolated vertices not being deleted.
* Added button in Custom Attribute to delete the rollout when it persists after the modifier list has been collapsed.
Version 2.0
* Adds new options for how to handle smoothing groups: match any, match all, match none.
* Adds new option for how to handle materials: match material IDs, exclude material IDs
* Converted to C++.
By lightcube
harumscarum · 2016-06-18
Swordslayer · 2016-08-10