ScriptSpot

Script

COPY_MAT

By Budi G · Credited author: Budi Gunawan · 2009-01-16

Version
1.3
Version requirement
9 - 2011
Date updated
2009-01-28
Votes
33
Description

Quick copy-paste object material to another object.

Additional Info

update v1.0 - Support automatic set material ID of the selection when source object material having multimaterial ID. ( good work when base object Editable Poly to Editable Poly and Editable Mesh to Editable Mesh ) - Convert code to .mse update V 1.3 - Support, copy material as option. - Support, copy material ID as option. - Support, copy UVW Mapping as option. - add UI dialog. note: Limited for poly to poly : - Only copy UVW Mapping can not use by undo. Limited for Mesh to Mesh : - Copy UVW Mapping & material ID can not use by undo. - The script does not work well if source or selection have modifiers. for Reset object material ID you can use the other macro tool here: Brutal_SET_ID usage: select one or multiple object - run this macroscript and then pick another object having material, it's automatic paste into object selection. install: Read in packed
Attachments

Tags: Material, Modelling

Comments (6)

StormBrig · 2019-05-10

this is one of my favorite scripts

Great script

Vic Shx · 2019-05-08

This is a great script to copy material IDs between identical objects!!! this is a typical problem when they are lost when exporting importing to other programs.

e.ov · 2018-01-11

Thanks for the script. It helped me a lot in my work. Especially Ver 1.3, where I can select ID.

Budi G · 2009-02-01

Updated with your suggestion tassel, version 1.3 is support copy UVW mapping.

FYI :
If you have some trouble with vertex/edge/face number for fix the identical number you can use: morphix tool from Martijn van Herk. I tried it in max 2009 32-bit. goodluck.

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Budi G

Budi G · 2009-01-23

Nice idea and certainly better form! Thank you.

Well I will update it in the next day.

tassel · 2009-01-22

Nice script :)

Just a little sugestion to make the script more practical: what about a button to tick on/off uvw mapping if you want too copy the uv's to the object also?