ScriptSpot

Script

Bulk Editor

By JokerMartini · 2025-11-16

Version
0.2
Version requirement
3ds Max 2024 or newer
Date updated
2025-11-16
Votes
3
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Description

Unlock unparalleled efficiency in 3ds Max with Bulk Editor, the essential tool for artists and designers looking to streamline their workflow. Bulk Editor allows you to effortlessly edit properties across multiple objects, saving you time and enhancing your creative process.

Additional Info

With Bulk Editor, you can: Modify Materials: Edit material properties, swap out texture or material slots across countless objects with just a few clicks. Edit Objects: Make sweeping changes to object properties, ensuring consistency and precision. Manage Textures: Quickly swap or update textures on multiple assets, perfect for large scenes or complex projects. Adjust Controllers: Bulk edit controllers to refine animations and behaviors across your entire scene. Refine Render Elements: Efficiently tweak render elements within objects, giving you detailed control without the hassle. Modify Modifiers: Adjust modifiers on numerous objects simultaneously, streamlining your modeling process. Much More…: We didn’t stop there, users can edit almost any property of any object in 3ds Max. Features v0.0.1 Supports 3ds Max 2022 – 2025 Browse all Base Class instances by Super Class Ritch filtering Bulk/Mass editing of attributes and properties (supported properties listed below) Some properties support Randomization of values, useful for randomize a property value within a given Min/Max range for a set of objects Supported Types: bitmap boolean color float integer material matrix3 maxObject node point2 point3 point4 string texturemap transform Features v0.0.2 Added support for 3ds Max 2026+ Updated deployment to use the ApplicationPackage framework Users can now choose to edit Materials in a single Tab or a Tab per material in the Slate Material editor
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