BonesPro 3 to Skin will convert the selected BonesPro3 modifier to a Skin modifier - translating vertex assignments.
Script
BonesPro 3 to Skin
By Fred Moreau · 2006-10-21
- Version
- 1
- Version requirement
- 6
- Date updated
- 2004-03-17
- Votes
- 3
- Homepage
- http://www.adversoftware.com
- Download
- Download
Description
Additional Info
Note - the BonesPro3 modifier has to be selected in the stack. This will either work with the OSM or WSM.
Known issue : occlusions don't translate properly - a vertex with 2 bones assignments might end up with more bones with a weight of 0.
Known issue : occlusions don't translate properly - a vertex with 2 bones assignments might end up with more bones with a weight of 0.
Tags: Characters