ScriptSpot

Script

BonesPro 3 to Skin

By Fred Moreau · 2006-10-21

Version
1
Version requirement
6
Date updated
2004-03-17
Votes
3
Download
Download
Description

BonesPro 3 to Skin will convert the selected BonesPro3 modifier to a Skin modifier - translating vertex assignments.

Additional Info

Note - the BonesPro3 modifier has to be selected in the stack. This will either work with the OSM or WSM.

Known issue : occlusions don't translate properly - a vertex with 2 bones assignments might end up with more bones with a weight of 0.

Tags: Characters