3dsMax Script for Appling Scale on Sub Levels Similar to Blender ,
- Works with Editable Spline, Editable Mesh, Editable Poly Objects .
- Depends on Current Coordinate Systems , (Coordinate Center not Used) .
UPDATE 1 :
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Add "Middle" as Center of Scale .
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Add Support for Edge and Face/Poly
UPDATE 2 :
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Remove "Get Selected Vertices" Button , Thanks to Miauu .
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Fix Scaling on Y and Z Axis not Working in Pervious Update .
UPDATE 3 :
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Restoring "Get Selected Vertices" Button (Previous Update not Working Properly) .
NOTS :
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Better to not use RightClick On spinners while dragging (You can use 0.0 value anytime) .
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When selecting more than 500 vertices its better to not Drag the spinners .
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Pressing any of Center Buttons (Min,Mid,Max) will also Get Selected Vertices .
UPDATE 4 :
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Add Auto Sublevel Selection Detection .
JokerMartini · 2021-10-28
miauu · 2021-10-28