"Use this Script to bind one mesh to another. This is a quick front end to skin wrap.It will allow you to have one object selected then rubberband to the "Driver"
Script
Bind_Surface_to_Deformer.ms
By Paul Hormis · 2006-10-21
- Version
- V2.00
- Version requirement
- 7
- Date updated
- 2005-01-23
- Votes
- 6
- External download
- External download
Tags: modeling
Description
Additional Info
Select the object you want to deformRun this scriptThen select the object to use as the deformer