ScriptSpot

Script

Bind_One_NonDeforming_Mesh_To_Another.ms

By Paul Hormis · 2006-10-21

Version
V2.00
Version requirement
7
Date updated
2005-01-23
Votes
2
External download
External download

Tags: modeling

Description

Use this script to bind one non deforming mesh to another.For example if you want to bind a high resolution mesh to an animatable mesh you would use this script.This script requres John Burnetts' BindToFace plugin.

Additional Info

Select the object you want to bind.Then pick the object you want to bind to.