Automatic scaling elements of unwrapUVW rather each other.
Script
autoscale_UVW
By AShim · Credited author: Titov Myhaylo · 2008-02-22
- Version
- 1.0
- Version requirement
- 3ds max 2008
- Date updated
- 2008-02-19
- Votes
- 16
Description
Additional Info
Attachments
- ui.zip — ui.zip4.3 KB
Tags: UVW, Unwrap, mapping, macroscript
Comments (3)
Megamorph · 2008-08-03
Couldn't you just select those elements in the UV edit dialog and relax by face angles? I think that would give you the desired effect. The only thing - if you don't like the "undistortioning" that the relax-by-face-angles does, then I guess you would want to use this.
Robert Clapp · 2008-08-01
Any plans for a 3ds max 2009 version? I get an error using it in 3ds max 2009 and a compatible script would be awesome, thanks!
TitusLVR · 2008-02-22
Hey thats 5 stars script, it is very helpfull for game developers and CG artists, for creation equal texels in texture. Now i dont need scale and scale every piece of model elemets in UVW. Just run the script.
Many thanks!