
AutoFloor UVs it's the perfect tool when you're dealing with a single seamless Texture and you need to map a Floor-Generator object.
Description:
It's a 3ds Max script created to easily map surfaces made up of juxtaposed elements, such as a big hall full of tiles or parquet.
It offers a planar mapping that eliminates visible repetitions by editing the elements UVW map coordinates. It works both on vertical or horizontal surfaces, on geometry made with plugins such as Floor-Generator or by "handmade" modeling.
Main features:
- Interactive resizing with possibility of locking the height-width ratio
- Random shift of the map on the U and V axes per single element
- Random mirroring of the map on the U and V axes per single element
- Random rotation of the map on the W coordinate per single element
- Ability to reload the settings previously used on the same object


By Visuali Studio · 2020-11-15