3dsMax Script for applying UVW Map Modifier Depending on Selected Edge or Longest Edge of each Face .

UPDATE 1.4 :
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Fix UV Modifier Alignment .
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Set Coordinate system to Local (getting wrong result on other coordsystems) .
UPDATE 1.3 :
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Improve the Function of Grouping Faces by Angle .
UPDATE 1.2 :
- New UI .
- Improved Function Speed .
- Add CheckBox to Get UV Rotation from Selected Edges .
- Add Max Angle Value to Detect Polys with Same UV Modifier .
UPDATE 1.1 :
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Lock Max UI for Better Performance , (Thanks to Barigazi) .
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Add Progress Bar .
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Normal Execute will keep all the UVW Map Modifiers .
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AltExexute will Collapse the UVW/EditPoly Modifiers .
IMPORTANT NOTE : The script not made to deal with heavy objects , so please save your work before using it .
dangtiendung · 2023-03-30
barigazy · 2022-06-19