ScriptSpot

Script

Attach_to_face

By iradj · 2012-03-22

Version
1.5
Version requirement
2011
Other software required
dotNet
Date updated
2012-03-22
Votes
4
Description

 Attach a Point Helper to Surface
of an Editable Mesh

 

 

Additional Info

This script Attach a Point Helper to Surface of an Editable Mesh it use Script Controller, for Position and Rotation, you can link an object to this Point for attachment, but be careful : No Turbo or Mesh Smooth after that because it use Barycentric Coordinate !! This script use Ray feature so you must not go to SubObject level to chose a point, just choose it in Object level
Attachments

Tags: surface, attach, DotNet, point, PointOnSurface, Barycentric, vector, crossProduct, dotProduct

Comments (4)

2016 Not Updating anymore for deformation changes...

3dline · 2016-05-08

a great script that I use it a lot but in 2016 and above is not working properly.
Transform of the root object is effect it but deformation of the root object is not updating as it's go, it need to be selected to show the updated position...
I couldn't find any alternative for "DependsOn" function in script controller.

Thanks

3dline · 2015-01-06

well done bro. thanks a lot.

maybe !

iradj · 2012-04-30

Attachment constraint create "Key", and if you delete it everything is gone !

Augusto Lombardi · 2012-04-06

i think this is not so useful..
exist alreadi the attachment constraint that works perfectly and is optimized in sdk