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Script

Attach Object To Vertices

By Gregory · Credited author: Gregory Smirnov · 2014-11-22

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Version
1.0
3ds Max compatibility
See listing claims below
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From original requirements
2008–2015
Original version requirement
3ds Max 2008-2015
Date updated
2014-11-23
Legacy votes
3

Release history

Description

This script allows you to bind any object to vertices geometry using simple expressions.

Category: "GregoryMaxScript"

Additional Info

How use :)

1) Pick object to copy
2) Select Editable_Mesh or Editable_Poly object vertices.
3) Click "Attach" button

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Comments (4)

Comment policy

titane357

Nice one, it would be cool to normal align the objects :-)

asd

thank you

It works on 3ds max 2017

Artie

The Attachment Constraint does pretty much the same if I'm not mistaken.

Reply to Artie
Gregory

Yes. Only it binds to the face. With some cases, needs to be linked to points.
In principle this can be done by the particle system, just work it will be slower