My first experiment with MCG. This modifier will stretch an object along its z axis to the length of the selected spline.
MCG
Modifier Set Z height from spline
By nudity · 2016-04-23
- Version
- 1.0
- Version requirement
- 2016
- Date updated
- 2016-04-22
Description
Additional Info
I made this modifier to be used pathDeform. This way the object will always fill stretch to fill 100% of the path. (hint: if it is not reaching the end, just add a normalize modifier to the path spline)
Attachments
- mcg_zheightfromsplinelength.zip — mcg_zheightfromsplinelength.zip19 KB
Tags: mcg, spline, pathDeform