Tagged 'Terrain'

Poly Stitch tools

1 vote

     

       The Stitch tools  work on editable polyon object ,and create new faces between selected open edges(borders),which are mainly used to connect roads and terrain.

      In this update,stitch algorithm has been improved and enhanced,error probability is reduced greatly,no longer need to clear jags of borders but final triangluation is much better.

PlaceMesh

0 votes

PlaceMesh:

Directly embed single-side polygon in terrain.

The tool work on Editable polygon objects. Keep terrain being selected and pick another polygon surfaces is OK.

Note that:

Make Complex Road on Terrain

1 vote

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Needed Tools:

MoveVerts:similar with conform Compound object,but easy and more free.

SmoothRoad(blur),SmoothRoad(linear):Make road have a smooth transition between different elevation,meanwhile keep cross-section level.

topPlaneSlice

4 votes

MaxMounts

21 votes

MaxMounts 1.3.0

MaxMounts is a MaxScript for creating realistic mountains in 3ds Max, in a single click. Several tweakable parameters have been provided to get an infinite variety.

Update : Newest version 1.3.2 is now available. Support for 3ds Max 2015.

 

PaintDefValUpDown

6 votes

Respectively makes Paint Deform Push Pull Values bigger or smaller by
20% (20% because every four times the size roughly doubles/halves).
Only for editable poly objects. I have assigned these to my shift and
ctrl up and down arrows.This is really use full when I do terrain work.
Update 1.1: Added undo

Terragen 2 Script For Autodesk 3D Studio Max

19 votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

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