Tagged 'Position'

Mass Randomizer

56 votes

Mass Randomizer 1.9

The ability to Randomize

Mapping Operations

1 vote

Mapping Operations is designed to help you apply various relational functions, by relating directly one set of user selected objects to another set as a mapping text file.

Universal Arrange

4 votes

 

This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.

Version 1.2

Face Pose Saver

1 vote

A 3ds Max script to save key positons of the face witch is controlled with sliders

Video link

GitHub link

ABOUT THE SCRIPT:
It's a tool for animators to save key face poses and speed up work. It's gets the position of the selected sliders and do a snapsot on the viewport and save as a button. First you have to set the "CHR" as the charachter name and set the path where the picurates begin saved.

HoHa Camera HandHeld

12 votes

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

Pair Vertex Collapser

3 votes

Milyan's object cleaner

1 vote

Randomizer

75 votes

This script is for making things random....like you have a 100 of same boxes and you dont want them to be the same :D.
You select all of them and enter your values hit Randomize! and that is it.
You can also add random noise animations!

 

Progress on :

Copy and Acquire

0 votes

This is a simple maxScript to make a copy from a base object and Acquire Position Rotation Scale and Material from the targets.

copy and acquire v1.0

zsTools

21 votes

A simple script I wrote for my daily work. Maybe it will be useful for someone.
Rotation and Scale transormations are restricted to "geometry" and "helper" objects to avoid any errors.

- ROTATE selected objects by selected angle in specified axis
- RESET position / rotation / scale of selected objects in selected or all axes
- ALIGN position / rotation / scale of selected objects to min / average / max in specified axes
- apply a RANDOM (with given min and max values) position / rotation / scale in specified axes to selected objects.

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