Populate Material Editor

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Version: 
1.7.1
Date Updated: 
06/13/2023

 

This script will, load selected objects materials in the chosen material editor ( slate or compact ),

there is also a "Reset Material Editor Slots" button, that clears the material editor and replace each slot by a new material of the current renderer, it works for Vray, Corona, Arnold, F-storm and Octane, else it will create some 3dsmax physical material instead.

for the Slate Material Editor , i added an option to create a new view while populating the editor , and a button to delete all views.

if no views exist while clicking the button to populate it will automaticaly create a new view, even if the option is unchecked.

for installation it's the same as usual, drag and drop in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts"

update 1.5 : added 3dsmax 2024 support

update 1.7.1: bugfix, when deleting more than 10 Slate Material Editor tabs , 3dsmax was sometimes crashing, i wasn't able to really fix the problem but i kind of fix it by deleting the first 10 tabs then a message tells you to click the button until it remove the remaining tabs. it's not really fixed but it's better than 3dsmax crashing...

Version Requirement: 
Tested on 3dsmax 2020,2023 and 2024