Attach Mesh by Material

26 votes
Version: 
1.2
Date Updated: 
11/06/2009
Author Name: 
Anubis

Easy way to make single mesh from array of objects with the same material.

Additional Info: 

The script is updated

Previous version is slightly faster (you know, no conversion involved) so I'll leave it in the attached sheet.

Version History:
[ Version 1.2 ]
    [-] now compatible with 3ds Max below 2008 (without AVG needs)

[ Version 1.1 ]
    [-] added support for not Editable Meshes

[ Version 1.0 ]
    [-] Support Multi/Sub-Object materials (keeps ID, condense materials)
    [-] Ready for install as macros or use as is (Read notes inside the code)
    [-] compatible with 3ds Max 2008 (or AVG for previous verions)
    [-] Works with Editable Mesh only
    [-] Undo available

Version Requirement: 
3ds Max 9+
Video URL: 
AttachmentSize
AttachMeshByMaterial.ms1.04 KB
AttachMeshByMaterial_11.ms1.36 KB
AttachMeshByMaterial_12_[max9].ms1.47 KB

Comments

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Nik's picture

THANK YOU Panayot! == +1

(
+1 --Works fine in 3dmax2012. THANK YOU! Just cool :)
)

Anubis's picture

Thanks 1rv

I really want to help but just may wonder from where this problem come at you.

my recent MAXScripts RSS (archive here)

1rv's picture

Really great script! But! In

Really great script! But! In sone situations it flips the
faces in the wrong direction. Could you please fix it?

peprgb's picture

Ok, it seems to work fine for

Ok, it seems to work fine for now ;)

thanks

Regards

Anubis's picture

Yes, it should work even in

Yes, it should work even in Max 5

my recent MAXScripts RSS (archive here)

Waxmodeler's picture

It appears to function fine

It appears to function fine in Max 8

Waxmodeler's picture

will this script work with

will this script work with Max 8? It would sure be nice.

Anubis's picture

I not work with vray so I

I not work with vray so I can't test this issue.
If you already test it, just share your impression.

my recent MAXScripts RSS (archive here)

peprgb's picture

Seems to work fine, any

Seems to work fine, any incompatibility with vray materials/proxys...etc?¿

thanksss

Anubis's picture

Recently I was asked via

Recently I was asked via email to make the script compatible for 3ds Max 9. It works with versions below 2008 through AVG extensions, but why not... so there is new version (1.2). Enjoy

my recent MAXScripts RSS (archive here)

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