Tagged 'Unwrap' https://www.scriptspot.com/3ds-max/scripts/tags/unwrap en PolyUnwrapper https://www.scriptspot.com/3ds-max/scripts/polyunwrapper <p>PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.</p> <p> It contains plenty of features that will greatly help you improve your unwrapping workflow.</p> <p><img src="http://www.polytools3d.com/img/polyunwrapper_4.0.jpg" alt="PolyUnwrapper" height="287" width="700" /></p> <p>&nbsp;</p> <p><strong>Main Features Features<br /></strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/polyunwrapper" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/polyunwrapper#comments Scripts checker checkermap cluster hard edges mapping Model Elements multi stitch normalize pack pack uv Polytools3D PolyUnwrapper Render Edges Render Material IDs Render Smoothing Groups Render UV Template Select Element shell texture tool Unwrap Unwrap UVW UV shell UV Tool UVs UVW Wed, 11 Jul 2012 01:05:03 +0000 PolyTools3D 9107 at https://www.scriptspot.com Advanced UV Normalizer https://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer <p><img src="http://www.polytools3d.com/img/uv_normalizer_2.0.jpg" alt="" />Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.</p> <p>It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.</p> <p>The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.</p> https://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer#comments Scripts mapping normalize Texel Density texture tool Unwrap uv UVW Sun, 14 Apr 2013 15:01:17 +0000 PolyTools3D 10036 at https://www.scriptspot.com miauu's Transfer Edges: Poly <-> UVW https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw <p><img src="/files/u16042/transferedgespolytouvw_splash.png" alt="" width="485" height="300" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw#comments Scripts convert edge editable mesh Poly selection transfer Unwrap uv UVW Sat, 21 Oct 2017 21:51:58 +0000 miauu 14349 at https://www.scriptspot.com Unwrap Pro https://www.scriptspot.com/3ds-max/scripts/unwrap-pro <p>Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from <a href="https://mariussilaghi.com/products/unwrap-pro">https://mariussilaghi.com/products/unwrap-pro</a></p> <p><a href="https://mariussilaghi.com/products/unwrap-pro"><img src="https://cdn.jsdelivr.net/gh/mariussilaghi/web@main/unwrap-pro-01.jpg" alt="" width="640" /></a></p> https://www.scriptspot.com/3ds-max/scripts/unwrap-pro#comments Scripts 3d area density distortion fast mapping marius overlap pro silaghi unfold Unwrap uv UVs UVW weighted Sun, 23 Apr 2017 14:29:29 +0000 Marius Silaghi 14104 at https://www.scriptspot.com UV Tools 3 https://www.scriptspot.com/3ds-max/scripts/uv-tools-3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> https://www.scriptspot.com/3ds-max/scripts/uv-tools-3#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at https://www.scriptspot.com UV Set Editor https://www.scriptspot.com/3ds-max/scripts/uv-set-editor <p>This script is a direct analogue of Maya's UV Set Editor.</p> <p><strong>Using this script you can:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/uv-set-editor" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/uv-set-editor#comments Scripts Unwrap Unwrap UVW uv UV Channel UV Set Sun, 26 Jan 2020 22:25:06 +0000 FishMan 21763 at https://www.scriptspot.com UDIMs by axis https://www.scriptspot.com/3ds-max/scripts/udims-by-axis <p><img src="https://www.scriptspot.com/files/udims.png" alt="" width="800" height="231" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/udims-by-axis" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/udims-by-axis#comments Scripts udim Unwrap Sun, 12 Feb 2023 12:21:35 +0000 dimwalker 24294 at https://www.scriptspot.com World Scale UV Tiling https://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling <p>I have a material library in Unreal that uses real-world values to calculate how much they should tile.</p> <p>I needed the ability to apply any material to any mesh in Unreal, including custom unwrapped ones, and have the materials be at the same scale. This script solves that issue.</p> <p>If I wanted to solve this manually:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling#comments Scripts real real world scale texture texture tiling ue5 unreal Unwrap uv tiling UVs world Mon, 09 Jan 2023 00:32:54 +0000 colinsenner 24244 at https://www.scriptspot.com Render to Texture Selected https://www.scriptspot.com/3ds-max/scripts/render-to-texture-selected <p><img src="https://i.ibb.co/585TNBS/poster.jpg" alt="poster" border="0" /></p> <p>Batch render to texture script ready for game engines. Bakes all selected objects or groups with one click, saves baked UV textures into a directory, and replaces materials on the objects! If you select a group, it attaches all group members together and bakes it as a single object. Each selected object will have its own texture as well as a group. Output standard material will have a white diffuse color (necessary for some game engines such as Unity3D).</p> <p>==== CHANGELOG ====<br /> v2.0<br /> -Fixed an issue with V-Ray</p> https://www.scriptspot.com/3ds-max/scripts/render-to-texture-selected#comments Scripts automation batch Engine game mass modifier render script selected texture to Unwrap uv Tue, 03 Aug 2021 20:19:47 +0000 Crea3D 23940 at https://www.scriptspot.com AutoFloor UVs https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs </p> <p><img src="/files/u108994/autoflooruvs_banner.jpg" width="100%" /><br /> AutoFloor UVs it's the perfect tool when you're dealing with a single seamless Texture and you need to map a Floor-Generator object. </p> </p> <p><strong>Description:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs#comments Scripts mapping random random UVW texture Unwrap uv UVW Sun, 15 Nov 2020 10:27:30 +0000 Visuali Studio 23787 at https://www.scriptspot.com