Project Manager
Version:
3.35.26
Date Updated:
04/15/2024 3rd version of Project Manager gains a lot of new features to manage 3D Assets.
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials.
You can also write a description for materials and, of course, assign categories to materials.
Project Manager version 3.35.26
CORE UPDATES AND SUPPORT ENHANCEMENTS:
- Adds support to 3Ds Max 2025
- Adds support to search/relink/collect/archive the content of IFL files
- Adds support to search/relink/collect/archive the content of Vrmat files
- Adds support to archives larger than 4GB [Archive Asset Files]
- Speed improvements for navigation
ASSET AND FILE MANAGEMENT:
- Enhanced File ReLocate Capability
- Adds Ability to Sort Assets by Asset Type/Extension
- Adds Ability to Include/Exclude Files from Collecting by Extension
- Adds Ability to Include/Exclude Files from Renaming by Extension
- Adds Ability to Include/Exclude Directories from Searching by mask
- "Duplicate Asset Replacement" Dialog UI Improvements
- Stores the sorting order for assets on the Explorer tab
- Adds an ability to disable auto-relink missing assets on merging models and materials (by default auto-relink is disabled)
- Fixes some bugs with renaming assets/directories on using in the TEAM-MODE
- Fixes a bug when collecting maps for several materials libraries [Batch Render&Relink]
RENDERING AND THUMBNAILS:
- Adds an ability to set different width/height for rendering preview thumbnails for models and materials
- Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
- Drops support to rendering preview for IES files (interactive rendering already supports IES)
- New option to render preview settings - Ignore Fit To Dummy: prioritize the pivot point of the model over its alignment within the Dummy boundary
MATERIAL AND MODEL HANDLING:
- "Duplicate Asset Replacement" Dialog for duplicated assets on storing models/materials to the library
- Copy content of IFL files on storing models/materials to the library with assets
- Adds an ability to use the Mass-Rename tool from the Manage Assets dialog for individual 3ds Max files and material libraries
INTERFACE AND USABILITY IMPROVEMENTS:
- Some Interface Improvements and Changes
- Changes the behavior of Categories list on the status bar
- Fixes an issue with sorting items by Size and Date in the Categories and Search results
- Show more accurate information about missing files in the status bar
- Introduces importing capability from the DesignConnected database [Preferences/Database/Import Database]
BUG FIXES AND MINOR ADJUSTMENTS:
- Fixes some minor issues with merging models
- Fixes some issues with reusing merged proxy and models
- Fixes an issue with creating PBR materials with Arnold renderer
- Fixes an issue pausing Corona interactive render on merging models or materials
- Fixes a bug with deleting assets
- Fixes a bug with converting a scene to VRSCENE
- Fixes an issue with converting 16-bit TIF to JPG
- Fixes some minor issues with searching assets
- Fixes a bug with deleting files
- Fixes an issue with preview RPC, BVH, and BIP files
- Fixes an issue with assigning a preview for materials using the Auto-Assign preview tool
- Fixes some issues with the item's Gallery - add/remove/update preview
- Fixes an issue with assigning preview for materials with some options using the Auto-Assign preview tool
- Fixes some issues with working with the docked Slate Material Editor in 3ds Max 2024/2025
- Fixes some minor issues with interactive rendering of some static and animated FBX files
- Fixes a bug with copying databases from MySQL to SQLite and back
- Fixes the issues with the tool "Convert Comments&Tags from 2nd version"
Update History for all versions.
Quick Start Frequently Asked Questions
Main Features
- Easy to organize and use 3ds Max Models, Materials, Textures, and IES Photometric Lights.
- Merge Models, Materials, Bitmaps, and IES using Drag& Drop.
- Store/Create Proxy with materials.
- Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS, and other such 3d files.
- Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
- Create PBR (Physically Based Rendering) materials
- Support to Substance textures
- Search files by tags and file-names.
- Power Asset Tracking Management.
- Support to most used renderers like V-Ray, Corona, Octane, Mental Ray, Maxwell & etc.
Version Requirement:
3ds Max 2016-2025
Comments
It probably to make. But it
It probably to make.
But it will very strongly slow the folder opening.
and also
[ "scene_01.jpg" + "scene_01\scene_01.max" ] as item
Hello Track,
I have been testing and old PM version i have a suggestion that will make exploration much better than it is ...Not sure about its current state.
Project Manager should also treat [ folder\file.jpg+file.max ] as item.
example:(big image)
Drag ProjectManager.mzp file
Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.
Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.
The "Project Manager"does not make any changes to the scene, you can open the same scene as on a computer without "Project Manager" as with "Project Manager".
I'm scared
So it appears that once you build a scene with PM installed that scene is tide to PM.
I used the PM mzp to uninstall. My scene opened fine before uninstalling PM. But now I get an error looking for PM related things. Also the render freaks out.
-Can you TOTAL uninstall PM?
-Dose PM write to the .max scene file?
Thanks for any help.
Some users complain of
Some users complain of problems with the latest version 1.50.24
Soon I solve the problem.
If you also have a problem, you can download a version of 1.40.37
Download v 1.40.37
There are only a commercial
There are only a commercial version of PM.
You can use the Demo version of PM for unlimited time.
No problem after uninstall.
You can open your scenes exact same as always.
uninstall
free/lite PM version Questions:
- For the time period I was using PM are all my scene's tide to PM?
- If I uninstall PM using the mzp will I have scene file issues when reopening said scene with out PM installed?
Thanks
xRef Objects
Yes, I will buy Project Manager once its has the "xRef Objects" feature, thanks.
Yes - of course It's a good
Yes - of course
It's a good idea
Menu for future version.